As I have retaken my role as tutor in Heidelberg, teaching "Gamedesign and prototyping", and I want to ask YOU, dear reader, what You think makes a good game design, and what a game designer should be skilled in especially ?
Please let us discuss, let me hear Your opinions !
he needs to be a skilled writer. In the end, it's the game design that starts a game in every aspect, no matter if you look at finance or getting a publisher - the document needs to persuade.
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