Most game comparisons of titles appearing for both the PS3 and the Xbox360 end with the box beeing da winna.
And every once in a while some developer stands up and states that their game (plese insert Your favourite hardware pushing exclusive) "only uses a fraction of the power of the PS3".
I am not the smartest person in the world, but even I start to wonder, if Guerilla state that Killzone 2 only used a fraction of the PS3s power, then why is this so ? Why didnt they give paying customers 100% of the console's power ?
Wouldn't we exspect that 4 years after the PS3's release, devs should be able to use all its power and thus fulfill the "next gen promise" of 30fps at 1920x1080 (which almost no game except for a handful ever achieved).
Slowly I start to think that maybe its all just masquerade and the PS3 has already been used to its fullest but no licensed developer is allowed to say so...